string_format
A downloadable asset pack for Windows, macOS, Linux, and Android
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Format the strings and numbers by 8 different ways and get 1 bonus function for sprite frames.
Works fine in every platform.
Functions:
- sprite_format_anim(sprite, speed) - put it in the draw event and it will draw sprite animation in real time string_format_startupper(string) - every string can start with upper-case now
- string_format_resize(string, maxPX) - fit strang in every width and adds "..." - "Hello World" -> "Hell..." string_format_numcode(index, length) - format the number to fit every length
- string_format_cleanreal(index) - "2.50" -> "2.5" string_format_cash_set(tousands, millions, billions, trillions, quadrillion, quintillion) - set different string for every cash format
- string_format_cash(index, full) - formats the number to cash - "4530" -> "4 530" or "4,53k" string_format_time(timeinsec) - "121" -> "1:01"
- string_format_time_ext(timeinsec, dstr, hstr, mstr, sstr, full) - formats time - "530" -> "8m 50s"
Put STRING functions whenever you want. They act like string() function. Put SPRITE function in draw_sprite functions, or store it in variable, like
var _fr = sprite_format_anim(spr_coin, 0.1); // and use it later.
I hope this will be helpful for you :D
Tip: Use this functions outside Draw Event for larger projects for better performance.
Purchase
Buy Now$1.00 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
String Formatting for GameMaker 2.3+ 84 kB
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